Paranoia Atari Projects |
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P A R A N O I A Think you can handle it ?!
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Illusion 64 (demo) | ||||||||||||||
Paranoia's winning entry for the ParaCon 3 96k-intro competition. Mainly made out of left-over effects and tables from the development of the Rock Solid demo. Music by unknown, graphics by TNT and Paranoid, code by Marcstar and Paranoid, thanks to Evil (DHS), Ray (.tSCc.).
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Rock Solid 100% (demo) | ||||||||||||||
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The second demo by Paranoia at all, this one entered the Error In Line #2001
Falcon demo competition. Mainly based on offset and roto-zooming effects, it
lives on Mr Future's soundtrack and TNT's unique graphics. Music by Mr Future, graphics by TNT and Paranoid, code by Marcstar and Paranoid. Thanks to Evil (DHS) and Gizmo (DHS).
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ParaCon 5 Reminder (intro) | ||||||||||||||
A little reminder for the ParaCon 5, featuring a simple floormap effect
and a scroller. The music had to be recycled unfortunately. Music by Lübke, graphics by Strange and Paranoid, code by Marcstar and Paranoid. Thanks to Evil (DHS), Ultra (Cream) and Ray (.tSCc.). |
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ParaCon 4 Reminder (intro) | ||||||||||||||
A little intro to remind everyone about the ParaCon 4 featuring a few
fotos, text and many blobs. Actually the first c2p intro by Paranoia. Music by Lübke, graphics by Paranoid, code by Paranoid. Thanks to Evil (DHS), Ultra (Cream) and Deez (Mind Design).
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ParaCon 3 Reminder (intro) | ||||||||||||||
The very first invitation-intro by Paranoia ever. Featuring only a little sprite
effect and a scroller. Music by Lübke, graphics by Lübke and Paranoid, code by Paranoid. Thanks to Evil (DHS), Ultra (Cream). |
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Xmas 2000 (intro) | ||||||||||||||
Mainly consists of little effects written as Paranoid was learning assembly. Music by Lübke, graphics by Strange and Paranoid, code by Paranoid. Thanks to Evil (DHS). |
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Breakdance (game) | ||||||||||||||
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The very first game Paranoia ever released. Nicknamed The ultimate scene game
this one is mainly intended as a party game since up to 6 players can join in.
Follow the moves of beautiful Miss Atari and be quicker than your opponents.
Music by Lübke and MC Laser (.tsCc.), graphics by Strange and Paranoid. All code in STOS. |
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The Rollercoaster Experience (game) | ||||||||||||||
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A puzzle game Paranoid wrote in STOS for Solution Software back then. Released in 1996 for both colour and monochrome monitors, featuring 100 levels in which you need to build a course for a ball to roll over from start to finish. It even included a level editor and could read in data disks. Scored a stunning 81% in the UK magazine ST Format. |
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STE-FAQ Documentation | ||||||||||||||
The Atari STE is known for featuring strong hardware extensions but also for
tricky programming requirements. This FAQ has been assembled in order to
make it easier for programmers to understand the STE hardware and to avoid
the pitfalls it contains. The file is in ASCII format. Thanks to Evil (DHS), Ray (.tSCc.), EarX (LineOut), Grazey (The PHF). |
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Planar-to-Chunky Converter | ||||||||||||||
No screenshot available | This little TTP-program converts a given DEGAS PI1 file into a simply chunky format of up to 320 x 200 pixels, which can be premultiplied, stored as bytes or nibbles, with palette and without. For more details on the file format and additional presettings, see the documentation enclosed in the archive. |
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Degas-to-Iconfile Converter | ||||||||||||||
No screenshot available |
This little TTP-program reads a block from a given DEGAS PI1 file and converts
it into an iconfile for a Dreamcast VMU-file, which will be displayed in the
Dreamcast BIOS memory card browser. Special thanks to Marcus Comstedt for his helpful web page. |
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Other Releases And Abandoned Projects | ||||||||||||||
Heresy - The very first demo by Paranoia - Extremely lame code unfortunately. Music by Mr Future, Graphics by TNT and Lübke, Code by Paranoid. Thanks to Evil (DHS). |
Requires: - Falcon030 - 4MB RAM Download |
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Reverse Pong - A 24h game written at the Error In Line #99 in STOS. Planned to be expanded to a game named Extreme Pong which has been aborted. Music by Lübke, Graphics and code by Paranoid. |
Requires: - Atari ST - 1MB RAM Download |
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STEtris - Planned to be a colourful 2 player STE-version of Tetris, this one suffered from bad code, STOS restrictions and many bugs. Aborted at version 0.9. Music by Static (Rebels), Graphics and code by Paranoid. |
Requires: - Atari STE - 1MB RAM Download |
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WinError
by Escape |
WinError - A little joke program to simulate Windows Error Messages on Atari computers. Written by Spion (Escape), Paranoid only translated it into english. |
Requires: - TOS compatible - 1MB RAM Download |
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X-Mass - Just a little christmas greetings intro in STOS. Music by Lübke, graphics and code by Paranoid. |
Requires: - Atari ST - 1MB RAM Download |
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Small brainless gag - What PCs inspire me to do, a little joke written by Paranoid in STOS. |
Requires: - Atari ST - 1MB RAM Download |
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