Paranoia Atari Projects

 

P A R A N O I A

Think you can handle it ?!

 


Illusion 64 (demo)
Illusion 64 Paranoia's winning entry for the ParaCon 3 96k-intro competition.
Mainly made out of left-over effects and tables from the development of the Rock Solid demo.
Music by unknown, graphics by TNT and Paranoid, code by Marcstar and Paranoid, thanks to Evil (DHS), Ray (.tSCc.).

Screenshots

Illusion 1 Illusion 2 Illusion 3 Illusion 4 Illusion 5
Requires:
  • Falcon030
  • 4MB RAM
  • VGA, RGB or TV
Download

Rock Solid 100% (demo)
Rock Solid

Rock Solid
The second demo by Paranoia at all, this one entered the Error In Line #2001 Falcon demo competition. Mainly based on offset and roto-zooming effects, it lives on Mr Future's soundtrack and TNT's unique graphics.
Music by Mr Future, graphics by TNT and Paranoid, code by Marcstar and Paranoid.
Thanks to Evil (DHS) and Gizmo (DHS).

Screenshots

Rock Solid 1 Rock Solid 2 Rock Solid 3 Rock Solid 4 Rock Solid 5 Rock Solid 6
Requires:
  • Falcon030
  • 4MB RAM
  • VGA, RGB or TV
Download

ParaCon 5 Reminder (intro)
P5 Invite A little reminder for the ParaCon 5, featuring a simple floormap effect and a scroller. The music had to be recycled unfortunately.
Music by Lübke, graphics by Strange and Paranoid, code by Marcstar and Paranoid.
Thanks to Evil (DHS), Ultra (Cream) and Ray (.tSCc.).

Requires:
  • Atari ST
  • 1MB RAM
  • ST Lowres
Download

ParaCon 4 Reminder (intro)
P4 Invite A little intro to remind everyone about the ParaCon 4 featuring a few fotos, text and many blobs. Actually the first c2p intro by Paranoia.
Music by Lübke, graphics by Paranoid, code by Paranoid.
Thanks to Evil (DHS), Ultra (Cream) and Deez (Mind Design).

Screenshots

P4 Invite 1 P4 Invite 2 P4 Invite 3 P4 Invite 4 P4 Invite 5
Requires:
  • Atari ST
  • 1MB RAM
  • ST Lowres
Download

ParaCon 3 Reminder (intro)
P3 Invite The very first invitation-intro by Paranoia ever. Featuring only a little sprite effect and a scroller.
Music by Lübke, graphics by Lübke and Paranoid, code by Paranoid.
Thanks to Evil (DHS), Ultra (Cream).

Requires:
  • Atari ST
  • 1MB RAM
  • ST Lowres
Download

Xmas 2000 (intro)
Xmas 2000 Mainly consists of little effects written as Paranoid was learning assembly.
Music by Lübke, graphics by Strange and Paranoid, code by Paranoid.
Thanks to Evil (DHS).

Requires:
  • Atari ST
  • 1MB RAM
  • ST Lowres
Download

Breakdance (game)
Break Dance

Break Dance
The very first game Paranoia ever released. Nicknamed The ultimate scene game this one is mainly intended as a party game since up to 6 players can join in. Follow the moves of beautiful Miss Atari and be quicker than your opponents. Music by Lübke and MC Laser (.tsCc.), graphics by Strange and Paranoid.
All code in STOS.
Requires:
  • Atari STE
  • 1MB RAM
  • ST Lowres
  • Powerpad
Download

The Rollercoaster Experience (game)
Rollercoaster

Rollercoaster
A puzzle game Paranoid wrote in STOS for Solution Software back then.
Released in 1996 for both colour and monochrome monitors, featuring 100 levels in which you need to build a course for a ball to roll over from start to finish. It even included a level editor and could read in data disks.
Scored a stunning 81% in the UK magazine ST Format.
Requires:
  • Atari ST
  • 1MB RAM
  • ST Low- or Highres
Download

STE-FAQ Documentation
STE FAQ The Atari STE is known for featuring strong hardware extensions but also for tricky programming requirements. This FAQ has been assembled in order to make it easier for programmers to understand the STE hardware and to avoid the pitfalls it contains. The file is in ASCII format.
Thanks to Evil (DHS), Ray (.tSCc.), EarX (LineOut), Grazey (The PHF).
Requires:
  • ASCII Reader
Download

Planar-to-Chunky Converter
No screenshot available This little TTP-program converts a given DEGAS PI1 file into a simply chunky format of up to 320 x 200 pixels, which can be premultiplied, stored as bytes or nibbles, with palette and without. For more details on the file format and additional presettings, see the documentation enclosed in the archive. Requires:
  • TOS compatible computer
  • 100KB RAM
Download

Degas-to-Iconfile Converter
No screenshot available This little TTP-program reads a block from a given DEGAS PI1 file and converts it into an iconfile for a Dreamcast VMU-file, which will be displayed in the Dreamcast BIOS memory card browser.
Special thanks to Marcus Comstedt for his helpful web page.
Requires:
  • TOS compatible computer
  • 100KB RAM
Download

Other Releases And Abandoned Projects

Heresy Heresy - The very first demo by Paranoia - Extremely lame code unfortunately. Music by Mr Future, Graphics by TNT and Lübke, Code by Paranoid. Thanks to Evil (DHS). Requires:
- Falcon030
- 4MB RAM
Download

Reverse Pong Reverse Pong - A 24h game written at the Error In Line #99 in STOS. Planned to be expanded to a game named Extreme Pong which has been aborted. Music by Lübke, Graphics and code by Paranoid. Requires:
- Atari ST
- 1MB RAM
Download

STEtris STEtris - Planned to be a colourful 2 player STE-version of Tetris, this one suffered from bad code, STOS restrictions and many bugs. Aborted at version 0.9. Music by Static (Rebels), Graphics and code by Paranoid. Requires:
- Atari STE
- 1MB RAM
Download

WinError
by Escape
WinError - A little joke program to simulate Windows Error Messages on Atari computers. Written by Spion (Escape), Paranoid only translated it into english. Requires:
- TOS compatible
- 1MB RAM
Download

Snow Paranoia X-Mass - Just a little christmas greetings intro in STOS. Music by Lübke, graphics and code by Paranoid. Requires:
- Atari ST
- 1MB RAM
Download

Gag Small brainless gag - What PCs inspire me to do, a little joke written by Paranoid in STOS. Requires:
- Atari ST
- 1MB RAM
Download